41. Animating real-time game characters /
Author: Paul Steed.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer animation.,Computer games-- Design.,Real-time programming.,Video game characters.,Computer animation.,Computer games-- Design.,Real-time programming.,Video game characters.
Classification :
TR897
.
7
.
S72
2003


42. Animating real-time game characters
Author: / Paul Steed
Library: Central Library and Document Center of Shahid Chamran University (Khuzestan)
Subject: Computer animation.,Computer games--Design,Video game characters.,Real-time programming.
Classification :
TR
,
897
.
7
,.
S72
,
2003


46. BL,BL
Author: David E. Sanger. ,Bruce Feiler.
Library: Library of Islamic Parliament (Tehran)
Subject:

47. BL,BL
Author: / Marshall G.S. Hodgson. ,20090530 0
Library: Library of Islamic Parliament (Tehran)
Subject:

48. Beggining RPG maker XV Ace /
Author: Darrin Perez
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Design,Computer games-- Programming,Fantasy games,Video games-- Design
Classification :
GV1469
.
3


49. Beginning 3D game assets development pipeline :
Author:
Library: Central Library and Documents Center of Mazandaran University (Mazandaran)
Subject: dimensional display systems ; Computer animation ; Maya (Computer file) ; Unity (Electronic resource) ; -Computer games ; Programming ; Video games ; Design ; Three

50. Beginning 3D game development with Unity :
Author: Sue Blackman.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Unity (Electronic resource),Computer adventure games.,Computer games-- Programming.,Three-dimensional display systems.,Video games-- Design.
Classification :
QA76
.
76
.
C672
B58
2011


51. Beginning Java 8 games development /
Author: Wallace Jackson ; technical reviewer, Chʹad (shod) Darby.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Design.,Computer games-- Programming.,Java (computer program language),Video games-- Design.
Classification :
QA76
.
76
.
C672
J33
2014eb


52. Beginning game level design /
Author: John Feil and Marc Scattergood.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Design.,Video games-- Design.,Computer games-- Design.,COMPUTERS-- Digital Media-- Video & Animation.,Video games-- Design.
Classification :
QA76
.
76
.
C672
F54
2005eb


53. Best of the eLearning Guild's learning solutions :
Author: edited by William R. Brandon.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer-assisted instruction.,Employees-- Training of-- Computer-assisted instruction.,Computer-assisted instruction.,e-Learning.,Employees-- Training of-- Computer-assisted instruction.,Informatique.,Manuels.
Classification :
HF5549
.
5
.
T7
B4885
2008


54. Computational thinking education /
Author: Siu-Cheung Kong, Harold Abelson, editors.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Education-- Philosophy.,Learning.,Education-- Philosophy.,Educational equipment & technology, computer-aided learning (CAL).,Learning.,Teacher training.,Teaching skills & techniques.
Classification :
LB1060


55. Conflict transformation and peacebuilding :
Author: edited by Bruce W. Dayt
Library: Library of Islamic Parliament (Tehran)
Subject:

56. Creating game art for 3D engines /
Author: Brad Strong.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Design.,Computer games-- Programming.,Computer graphics.,Video games-- Design.,Computer games-- Computer software.,Computer games-- Design.,Computer games-- Design.,Computer games-- Programming.,Computer graphics.,Computer graphics.,GAMES-- Video & Electronic.,Video games-- Design.,Video games-- Design.
Classification :
QA76
.
76
.
C672
S77
2008eb


57. 3D game programming all in one /
Author: Kenneth C. Finney.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Programming.,Computer graphics.,Computer games-- Programming.,Computer graphics.,GAMES-- Video & Electronic.
Classification :
QA76
.
76
.
C672
2004eb


58. David Perry on game design :
Author: David Perry and Rusel DeMaria.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Design.,Computer games-- Programming.,Video games-- Design.,Computer games-- Computer software.,Computer games-- Design.,Computer games-- Design.,Computer games-- Design.,Computer games-- Programming.,Computer games-- Programming.,GAMES-- Video & Electronic.,Video games-- Design.,Video games-- Design.,Video games-- Design.
Classification :
QA76
.
76
.
C672
P477
2009eb


59. Design and implementation of educational games :
Author: Pavel Zemliansky, Diane Wilcox, [editors].
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Educational games-- Design and construction.,Simulation games in education-- Design and construction.,EDUCATION-- Experimental Methods.,Educational games-- Design and construction.,Simulation games in education-- Design and construction.
Classification :
LB1029
.
G3
D48
2010eb


60. Designing games for children
Author: / Carla Fisher, Ed.D
Library: Campus International Library of Kish University of Tehran (Hormozgan)
Subject: Computer games -- Design,Computer games -- Marketing,Video games -- Design,Video games -- Marketing,Computers and children.,Video games and children.,Child development.
Classification :
QA
76
.
76
.
C672
F5
2015

